Everyone has their own vision of the future – and yet few of
those visions actually align very closely with what reality eventually looks like.
Take the flying car as an example. It’s been a popular idea
for most of the past 100 years – making appearances in every era. Not only did
comic books and science fiction stories of the 1930s and 1940s often feature a
flying car, but they were a staple mode of fictional transportation thereafter
in everything from The Jetsons to Star Wars to Harry Potter.
And yet, it’s not something that we as a species have seen
fit to put a lot of energy into. While there are lots of examples of real life flying
cars (see this YouTube
video and all the associated ones on this page), none has ever provided a
compelling reason for consumers to go buy them in massive numbers.
There are
lots of other reasons for this – including the additional skills required to “drive”
in three dimensions and the often questionable safety and durability of the
many prototype flying cars that have been produced throughout the last 100
years. And, of course, none of them have been particularly cheap or
manufactured by mainstream car makers.
But you get the idea. The same could be said of the “videophone”
– once a ubiquitous part of any writer’s vision of the future, but now merely
an add-on to what the average consumer can do with their smartphone, laptop,
desktop computer or even videogame console. But it’s not a replacement for the ‘phone
in the way that futurologists of 30 or 40 years ago had once envisioned.
Thirty years ago, it was – and certainly formed a major part
of how telecommunications companies saw their future. I remember attending a
major industry conference in Geneva in 1988 where there was much excitement
about the idea that the videophone was just around the corner.
Only the corner was a lot further down the track than those
companies (many of whom were full or quasi-monopolies that have long since been
broken up by legislation or as the result of poor management). And the eventual
form by which the functions of a videophone became popular were free
applications such as Skype and FaceTime that merely enhanced the attractiveness
of the platforms on which they were offered.
So while video calling is now a popular part of our culture,
it didn’t become so out of a massive demand by customers for a dedicated video
calling device – but rather as a result of cheap, easy-to-use software that
provided a “nice to have” option for consumers.
None of that is to discount the
huge importance of advances such as videoconferencing for learning, medical and
business applications, but rather to just underscore that predicting the form
and application within which an “obvious” future technology might become
successful is a hard thing.
To my mind, that’s one of the struggles facing the 3-D
printing business right now. While 3-D printing is doubtless a ground-breaking
and rule-changing technology that can fill in a vast number of niches, it is
not yet clear what its dominant application will eventually be.
So I was intrigued to see the recent release of a new cars
for which many of the parts have been 3-D printed - this one from the “microfactory”
of Phoenix-based Local Motors. Local Motors is clearly trying something pretty bold and ambitious with its car (including a price tag of $53,000), but as a project to dip an inventive toe into the churning waters of the future, it's hard not to be impressed.
It seems unlikely that this company will give Tesla anything to worry about, but it does provide hope that there are still keen entrepreneurs and inventors out there willing to take a chance on their vision of the future in the hope that others will share it.
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